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NPC Generator

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Advanced [show]


Don Chatham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a brown vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is unkempt and raggedy. His ears are large.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Don Chatham, Male Human Ranger 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Hugh Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a card on it. His hair is silver and very short. His eyes are violet and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He was granted druidic powers by his dying brother.

Motivation: He has money and likes to spend it; and he feels kind of lost in life

Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Baker

Voice: Scandinavian accent

Attributes [hide]

Hugh Dudley, Male Human Paladin 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 15 (+2)7 (-2)
Skills Investigation +4, Performance +1
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Branson, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Fortune-teller like his father before him.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Thomas Branson, Male Human Warlock 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp.


Social Check DCs


Kody Wesley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears skinny pants and wears a grey and yellow robe with the hood down. His feathered hat is riddled with cuts and holes. His eyes are brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Kody took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Emotional. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Kody Wesley, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2100 sp.


Social Check DCs


Gomory Rodney, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a white poncho over his likewise colored trousers and shirt. He keeps his silver hair in a pixie cut. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic. Bonds: Job, Rich, Military, Enemies. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Rodney, Male Human Rogue 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 9 (-1)11 (+0) 10 (+0)9 (-1)
Skills Deception +2, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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