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NPC Generator

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Advanced [show]


Bernard Clapham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright red hair and a scraggly beard. His gray eyes peer out from beneath his small tan hat.

Personality: He will rave to anyone who will listen. He enjoys reading and quiet.

History: He was born in the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Bernard Clapham, Male Human Monk 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)4 (-3) 16 (+3)10 (+0)
Skills Acrobatics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Silver comb with moonstones (200 gp). Solid gold idol (400 gp).


Social Check DCs


Don Soames, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Banker uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His golden hair is cut short with large spiked bangs in the front. His gray unseeing eyes seem to look past you.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a forest tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Banker soon after.

Motivation: To be a Sculptor again.

Ideals: Optimist. Flaws: Disease. Bonds: Job, Nature, Religious. Occupation: Banker

Voice: Speaks with squeezed throat

Attributes [hide]

Don Soames, Male Human Expert 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp.


Social Check DCs


Gilbert Brady, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: Expand his business; and further expansion of business

Flaws: Addict, Mundane. Bonds: Attractive, Job, Nature. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Gilbert Brady, Male Human Rogue 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Roger Harley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is wearing colorful clothing, dressed as a Scribe, and his gloved hand is found clutching a halberd. He wears a Stetson hat to cover his moderate length chestnut hair. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.

History: Born in the north to a Scribe, Roger learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Scribe. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants his loneliness to end; and further expansion of business

Flaws: Racist, Impulsive. Bonds: Adventurer, Job, Has a crush. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Roger Harley, Male Human Druid 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)12 (+1) 16 (+3)9 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 30000 cp. Azurite (11 gp). Tourmaline (150 gp). 1 Breastplate.


Social Check DCs


Gerard Chester, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears light armors faded through time and improper care. His left hand appears badly burned and disfigured. He has a very tight haircut. His blue eyes lackadaisically let the world flow into them.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He became a Mortician soon after.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and wants to open a new tavern

Flaws: Disease. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Pirate accent

Attributes [hide]

Gerard Chester, Male Human Aristocrat 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)10 (+0) 13 (+1)13 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Silver pearl (80 gp).


Social Check DCs

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