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Advanced [show]


John Kimberley, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He carries with him a set of bastard swords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His silver hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: John lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Fighting, Artistic. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

John Kimberley, Male Human Warrior 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)16 (+3) 9 (-1)16 (+3)
Skills History +6, Medicine +2
Senses Passive Perception 9
Languages Common, Druidic, Halfling, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bernard Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey feathered hat and grey clothes. He is an epitome of beauty. His golden hair is lengthy. His eyes are a pleasant brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Gifted, Logical. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Bernard Mitchell, Male Human Sorcerer 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)6 (-2) 16 (+3)8 (-1)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Iolite (70 gp).


Social Check DCs


Alex Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His black hair is drawn into a tight pony tail with a card scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Eccentric and domineering, Alex will drive conversation. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. He has had some formal painting training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Extrovert, Artistic. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Alex Birkenhead, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. A delicate silver chain set with a tourmaline (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Cloth of gold vestments (180 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Diggory Thorpe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He keeps his white hair in a flapper bob. His brown eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his brother before him, after school he went straight into learning to become a Junk Dealer. He struck the Junk Dealer job and began his own company from there.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Ideals: Artistic. Flaws: Terse, Ugly. Bonds: Job, Enemies. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Diggory Thorpe, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)9 (-1) 13 (+1)16 (+3)
Skills History +1, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. 1 Chain shirt. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Odo Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is golden and very short. His eyes are green and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Odo studied abroad. His parents enrolled him in a Cleric school at a young age so that he could practice his divine talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Gifted. Bonds: Adventurer, Family, Guardian, Debt. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Garrick, Male Human Cleric 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 68 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 10000 cp.


Social Check DCs

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