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Advanced [show]


Theobald Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is heavily combed to the left. His eyes are amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich southern family. In his 17th year, his parents were killed by a goblins raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Theobald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Fighting, Athletic, Justice. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Theobald Spalding, Male Human Paladin 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Gilbert Atherton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is slicked back into a classic pompadour. His violet eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the north his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying sister.

Motivation: His religion dominates his actions.

Ideals: Athletic, Professionalism, Gifted. Bonds: Poor, Religious. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Atherton, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)18 (+4) 14 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Gnome, Celestial, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 300 gp.


Social Check DCs


John Royal, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple brown robe with black stripes complete with hood. He is muscular with a powerful set of arms. He sports a flattop hair cut. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He then took over the family business and is one of the better Shepherd for hire.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Flaws: Secretive, Racist. Bonds: Religious, Rich, Job. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

John Royal, Male Human Rogue 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)17 (+3) 16 (+3)13 (+1)
Skills Stealth +4, Survival +6
Senses Passive Perception 13
Languages Common, Ignan, Undercommon, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Everard Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is short and red. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A true patriot, Everard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Military, Nature. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Everard Gracey, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Alex Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Alex was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur, Persistence. Flaws: Terse. Bonds: Attractive, Adventurer. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Alex Yardley, Male Human Warrior 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 60 pp.


Social Check DCs

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