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NPC Generator

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Advanced [show]


Raymond Hornsby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He very much looks the part of a Miller. His hair is blonde and very short. His eyes are brown and catlike.

Personality: Eccentric and domineering, Raymond will drive conversation. He uses divination through singing.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. His necromantic abilities were realized during a raid on his village. In the meantime he has taken over work as a Miller and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Extrovert, Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Raymond Hornsby, Male Human Druid 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Terran, Draconic, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp.


Social Check DCs


Godfrey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy tan suit. His brown hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise violet. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great joy in being the best Dyer in town.

History: Gifted from a young age, Godfrey studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Dyer job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Gifted, Impeccable. Flaws: Antagonistic, Racist. Bonds: Attractive, Job. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Godfrey Hayhurst, Male Human Sorcerer 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)7 (-2) 13 (+1)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp.


Social Check DCs


Godfrey Denholm, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. This gray eyed northerner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with his god.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: His religion dominates his actions; and to reunite with his old friends

Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Religious. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Godfrey Denholm, Male Human Barbarian 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Guy Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. He has auburn hair. His brown eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and a strong sense of loyalty to human people

Flaws: Disease, Racist. Bonds: Military, Family, Religious. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Guy Cumberbatch, Male Human Expert 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)16 (+3) 10 (+0)9 (-1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 10
Languages Common, Giant, Elven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Robert Palomarez, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. His hair is long and brown with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His eyes are a pleasant amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: The child of a Map Maker, who enjoyed hunting, Robert was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Robert was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is content

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor, Nature, Military. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Robert Palomarez, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)3 (-4) 13 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Red-brown spinel (70 gp). Hematite (15 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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