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Advanced [show]


Bertram Kent, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a lot of dark rich colors, with gold accents. His brown hair is knotted and matted. His gray eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Bertram Kent, Male Human Wizard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Manfred Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple brown robe with yellow stripes complete with hood. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Ideals: Extrovert, Gifted. Bonds: Enemies, Job, Debt. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Manfred Fawcett, Male Human Druid 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 10 pp. Alexandrite (600 gp). Black pearl (600 gp). 1 Minor magic item.


Social Check DCs


Alexandre Nibley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue shirt with thin red vertical stripes and green pants. His white hair is lengthy. His violet eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Alexandre Nibley, Male Human Barbarian 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Bloodstone (30 gp). Moss agate (15 gp). Freshwater pearl (15 gp). 1 Magnifying glass. 1 Good lock.


Social Check DCs


Gerald Marley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tight fitting grey shirt and pants. He has a very tight haircut. His eyes are brown and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His arcane abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Immigrant, Enemies. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Gerald Marley, Male Human Ranger 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)12 (+1) 7 (-2)16 (+3)
Skills Medicine +0, Stealth +1
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 32000 sp.


Social Check DCs


Roland Van Es, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, marred by teas. His black hair is lengthy and is close to two feet long. His fierce brown eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has all his life been fascinated with writing.

History: His mother raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and he loathes his own lifestyle

Ideals: Disciplined, Artistic. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Roland Van Es, Male Human Warrior 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)15 (+2) 7 (-2)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 8
Languages Common, Terran, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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