Anthony Mitchell, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his club ready. He is bald on top and has large red tufts of hair around his ears. His eyes are green and he is always smoking a pipe.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born at the edge of vast forest. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Nature, Adventurer. Occupation: Bounty Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Thomas England, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in quarterstaff use. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Joker. Bonds: Rich, Enemies, Attractive. Occupation: Fletcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Solomon Melancon, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a brown vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his brown boots flare out at the collars, marred by teas. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a great chef.
History: Solomon was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Healer and was forced into it by his family; and to unite with his brother
Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Family. Occupation: Healer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp.
Don Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. With bright auburn hair and a scraggly beard. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Logical. Bonds: Rich, Slave, Immigrant. Occupation: Navigator
Voice: French accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 5000 sp.
Adelard Digby, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His long red hair reaches down to his waist. His eyes are gray and catlike.
Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He is harsh and unforgiving.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Family. Occupation: Gardener
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 24000 sp. 1 Minor magic item.
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