Theodoric Brady, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His auburn hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Stoic and calm, he prefers to meditate than take action. He has all his life been fascinated with dancing.
History: He was born in the west. When Theodoric reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. Star rose quartz (50 gp). Moonstone (50 gp). Moonstone (50 gp). Violet garnet (1200 gp).
Robert Walpole, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His black hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant gray.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend
Ideals: Optimist, Fighting. Bonds: Attractive, Poor, Adventurer. Occupation: Baker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Chrysoberyl (120 gp). Blue sapphire (500 gp). Brown-green garnet (120 gp). Tiger eye turquoise (14 gp). 1 Average lock. 1 Masterwork Musical instrument.
Clerebold Walcott, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His hair is always cut to a buzz. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A powerful slaver made him what he is. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Shy, Secretive. Bonds: Poor, Mentor. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Heward Gresham, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a tight fitting red shirt and pants. His white hair is smooth and relatively long. He has a dull look in his green eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the north his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Jeweler. He has worked as a Jeweler like his mother before him.
Motivation: Sabotage a competitor; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Job, Poor, Immigrant. Occupation: Jeweler
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 22 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1600 gp. Jeweled electrum ring (2000 gp). A small bag of saffron. (40 gp). Gold and topaz bottle stopper cork (1400 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item.
Aldous Mori, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His red hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Body Guard and occasionally as a mercenary.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Ideals: Optimist. Bonds: Immigrant, Job, Adventurer. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 300 gp. 1 Full Plate. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Chain shirt.
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