Clerebold Dryden, Male Human [Permalink]
Personal [hide]
Description: He wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His auburn hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He got into the Roofer business at a young age. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety; and he has a rivalry with the church that dominates his actions
Flaws: Shy, Fearful. Bonds: Enemies, Job, Religious. Occupation: Roofer
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 40 pp. Red spinel (150 gp). Pink pearl (150 gp). Rhodochrosite (10 gp). Sardonyx (80 gp).
Hubert Everleigh, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He carries a battered longbow and tarnished sickle as well. His black hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He dislikes all the random violence that takes place in the east. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A powerful wizard made him what he is. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Pacifist, Logical. Bonds: Rich, Mentor. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 81 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 5000 sp.
Godfrey Wakefield, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. He has a dull look in his gray eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Sold as a small child to a wizard, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Justice, Opinionated. Flaws: Secretive. Bonds: Attractive, Mentor, Adventurer. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 700 sp.
Solomon Clayden, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with green socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His hair is brown and very short. His blue eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by giants. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: To get a good night's sleep; and he wants revenge against giants
Ideals: Joker. Flaws: Selfish, Insomniac. Bonds: Rich, Enemies. Occupation: Servant
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Lewis Landon, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear blue pants and tee shirts. He has a chestnut handlebar mustache and slicked back chestnut hair. He has green eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing singing.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: He is greedy; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Job, Rich. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Terran, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2600 sp. 1 Half-Plate. 1 Masterwork studded leather.
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