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Advanced [show]


Hubert Ansley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Hubert Ansley, Male Human Wizard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Insight +6, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 800 gp. 3 Smokesticks. 2 Acid flasks.


Social Check DCs


Robert Marston, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is singed and shortened. His eyes are a pleasant gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As long as the job gets done he does not care how it got done.

History: Robert was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Professionalism, Fighting. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Marston, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)18 (+4) 13 (+1)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 15000 cp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dustin Braxton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He wears his auburn hair up. His violet eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Bellfounder.

Motivation: He feels threatened by others; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Job. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Dustin Braxton, Male Human Expert 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Athletics +2, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +7

Possessions: 30000 cp. Brown-green garnet (130 gp). 1 Minor magic item.


Social Check DCs


Theobald Dalton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a red costume with the symbols of strength on his torso. His chestnut hair is slicked back into a classic pompadour. His blue eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To pay off his debts; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Secretive, Mundane. Bonds: Nature, Debt. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Theobald Dalton, Male Human Expert 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)7 (-2) 10 (+0)14 (+2)
Skills Nature +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Aldous Paxton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a ceremonial dagger. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Persistence, Artistic. Flaws: Shy. Bonds: Attractive, Military, Family. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Aldous Paxton, Male Human Fighter 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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