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Advanced [show]


Theodoric Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He wears a colorful flower in his golden hair. His eyes are gray and he is always smoking a pipe.

Personality: Theodoric is depressed about a lot of things. He tends to be a nihilist. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west his family was never financially stable. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He feels kind of lost in life; and someone believes him a fraud

Flaws: Depressed. Bonds: Attractive, Enemies, Poor. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Theodoric Kensley, Male Human Fighter 10
Medium (6'1") Human, Lawful Good (CR 10)
Armor Class 8
Hit Points 45 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)18 (+4) 9 (-1)12 (+1)
Skills History +8, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan, Goblin, Ignan
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Drogo Camden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his chestnut hair up. His eyes are gray and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the west to a Animal Trainer, Drogo learned a great deal about his mother's area of expertise. In his 10th year, his parents were killed by a brigands raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. In the meantime he has taken over work as a Animal Trainer and occasionally as a mercenary.

Motivation: He's looking for his big break; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies, Family. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Camden, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)13 (+1) 8 (-1)8 (-1)
Skills Acrobatics +1, History +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Don Read, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is renowned for his bright brown suits and hats. His hair is chestnut and curly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Don took refuge in the old dungeon and found the beat up sai and armor he uses now. He then took over the family business and is one of the better Cartwright for hire.

Motivation: A deep hatred of illithids; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Nature, Job, Enemies. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Don Read, Male Human Expert 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)14 (+2) 9 (-1)15 (+2)
Skills History +5, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 800 gp. Smoky quartz (70 gp). Star ruby (700 gp). Chalcedony (70 gp). Banded agate (9 gp).


Social Check DCs


Robert Myerscough, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is renowned for his bright brown suits and hats, and is pretty ugly. His white hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Robert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Ugly, Insomniac, Secretive. Bonds: Adventurer, Immigrant. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Robert Myerscough, Male Human Ranger 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. Blue quartz (11 gp). Amber (50 gp). 1 Minor magic item.


Social Check DCs


Charles Coombs, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He likes to wear ponchos typically of a light grey in addition to tight pants, and his gloved hand is found clutching a greatsword. His auburn hair is unkempt and raggedy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Charles wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with dancing.

History: The child of eastern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Ideals: Disciplined, Artistic. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Coombs, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 13000 cp.


Social Check DCs

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