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NPC Generator

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Advanced [show]


Kyle Kendall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His golden hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Flaws: Insane, Depressed. Bonds: Job, Nature, Adventurer. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kyle Kendall, Male Human Wizard 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 600 gp. Golden pearl (40 gp). Obsidian (9 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Crawford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His hair, while still mostly red, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Jocelyn took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Antagonistic, Racist. Bonds: Attractive, Military, Nature. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jocelyn Crawford, Male Human Adept 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Drogo Lancaster, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, blue cloak. His red hair is kept up in a ponytail inside a wide-brimmed hat. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Drogo took refuge in the ruined castle and found the beat up flail and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Expand his business; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Addict, Mundane. Bonds: Nature, Job. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Drogo Lancaster, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Hubert Lindsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear white tank tops with violet pants. He is an epitome of beauty. He has a long auburn beard with little hanging trinkets. He has a dull look in his gray eyes.

Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. In his 11th year, his parents were killed by a brigands raid, leaving Hubert alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He uses money and sex appeal to get what he needs; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane. Bonds: Attractive, Adventurer, Rich, Enemies. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Hubert Lindsey, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)16 (+3) 7 (-2)11 (+0)
Skills Athletics +1, Medicine +0
Senses Passive Perception 8
Languages Common, Gnoll, Terran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 4 Alchemist’s fire. 2 Antitoxin.


Social Check DCs


Ralf Redfield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He wears his auburn hair up in a very large beehive style do. This hazel eyed easterner is not easily forgotten.

Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: Ralf hails from a village terrorized by dire rats. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ralf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He feels threatened by others; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Pacifist. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Ralf Redfield, Male Human Warlock 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)17 (+3) 9 (-1)11 (+0)
Skills Animal Handling +1, Investigation +5
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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