Justin Perry, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and red workpants. His shirt is pastel, and he wears a heavy red leather apron most of the time. His hair is short and golden. He is very pretty but has cold, dead eyes.
Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his brother before him, after school he went straight into learning to become a Unemployed. He has been saving his money to try and buy his brother's freedom.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult.
Ideals: Gifted. Bonds: Attractive, Job, Family. Occupation: Unemployed
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Rock crystal (50 gp). Malachite (4 gp). Black opal (400 gp). 1 Minor magic item.
Justin Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears professional attire. His right hand appears badly burned and disfigured. He has moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.
History: Justin was born with his father's beautiful face. His druidic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Expand his business.
Ideals: Joker, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 800 gp.
Theobald Barney, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red shirt with thin brown vertical stripes and black pants. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised in a white middle class family as the only child. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found.
Flaws: Antagonistic, Mundane. Bonds: Family, Immigrant. Occupation: Slave Trader
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 700 gp.
Raymond England, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'9". He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is white, silky, and of moderate length. This green eyed easterner is not easily forgotten.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Raymond lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Bonds: Poor, Attractive, Nature, Adventurer, Family. Occupation: Armorer
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: Red garnet (40 gp). Moonstone (40 gp). Chalcedony (40 gp).
Dustin Royston, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears black leather gloves, a black jacket, and tight pants. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. He has several tiny amethyst earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.
History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Job. Occupation: Bather
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!
