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Advanced [show]


Trym Tyndall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in blue turtlenecks beneath a yellow coat with green slacks and is in decent physical shape. His black hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Guardian, Immigrant, Military, Adventurer. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Tyndall, Male Human Rogue 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gilbert Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears just a red suit. He carries a battered mace and tarnished greatsword as well. His black hair is smooth and relatively long. His brown eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Entrepeneur, Impeccable. Bonds: Religious, Nature. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Gilbert Ramsey, Male Human Warlock 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 4000 sp. Silver pearl (130 gp). 1 Climber’s kit. 1 Magnifying glass. 1 Healer’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs


Alex Hayden, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright tan suits and hats, and a wedding ring on his left hand. His moppish red hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Stylist first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.

History: Born in the west to a Stylist, Alex learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently the stress of being a Stylist has made it difficult for him to sleep.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Gifted, Entrepeneur, Athletic. Flaws: Insomniac. Bonds: In love, Job. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Alex Hayden, Male Human Paladin 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 55 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. Chalcedony (70 gp). Lapis lazuli (16 gp). Obsidian (16 gp). Chrysoprase (70 gp). Tiger eye turquoise (16 gp). Jade (130 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of shortspears on his belt, each one with a ruby on the hilt. He keeps his black hair in a flapper bob. His eyes are likewise green. His teeth are white and perfect.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a forest tribe. He helped his father out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business.

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Frederick Walpole, Male Human Commoner 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)11 (+0) 9 (-1)17 (+3)
Skills History +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Malachite (12 gp). Freshwater pearl (12 gp). Tiger eye turquoise (12 gp). Brown-green garnet (160 gp). 1 Minor magic item.


Social Check DCs


Clerebold Blakely, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is black and curly. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Clerebold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Family. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Clerebold Blakely, Male Human Monk 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 18 (+4)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 800 gp.


Social Check DCs

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