Bernard Fidget, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his golden hair well, parting it to the right. His gray eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born at the edge of vast desert. Cursed with lycanthropy at a very young age, Bernard has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: His religion dominates his actions.
Flaws: Disease. Bonds: Poor, Adventurer, Religious, Nature. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Henry Kendal, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He tends to wear a black poncho over his likewise colored trousers and shirt. His hair, while still mostly white, has prominent grey streaks. His fierce green eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the north. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To clean up the streets; and to protect his home
Ideals: Pacifist. Flaws: Impulsive. Bonds: Nature, Adventurer, Guardian. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 30000 cp. Onyx (80 gp). Lapis lazuli (12 gp). Sard (80 gp).
Richard Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This western man wears a tight fitting green shirt and pants. His clothes are grease stained in places. He keeps his long silver hair kept up in a rat tail. His eyes, though not visible through his cowl, are violet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born several months after his father was called into army service. A few years later when the north was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants a kiss; and he would like to get married and retire
Bonds: Poor, Immigrant, Adventurer, Has a crush, Military. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Sylvan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 70 pp. 1 Minor magic item.
Trym Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His tied-back hair is black. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.
History: He was born several months after his mother was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and he wants nothing more than to rejoin the army
Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Military, Nature. Occupation: Painter
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 8 (-1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Chad Kendal, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this eastern man wears a black coat over a grey low-cut shirt, and a feathered hat upon his head. His red hair is long and unkept. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Military, Nature. Occupation: Fortune-teller
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 6000 sp. Rose (80 gp). Violet garnet (1000 gp). Peridot (80 gp). Blue star sapphire (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
