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NPC Generator

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Advanced [show]


Drogo Beitz, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle

Ideals: Optimist, Logical. Flaws: Ugly, Depressed, Disease. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Drogo Beitz, Male Human Warlock 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 7 (-2)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Sardonyx (30 gp). Brown-green garnet (110 gp). 1 Tanglefoot bags. 4 Acid flasks.


Social Check DCs


Guy Gentry, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and likes to wear brown tank tops with violet pants. He sports a flattop hair cut. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Guy Gentry, Male Human Commoner 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Athletics +5, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Trey Rutherford, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered trident and tarnished shield as well. His hair is brown and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trey was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Barrister.

Motivation: To settle down with his crush; and he's in love

Ideals: Fighting. Bonds: Attractive, Has a crush, Nature, Job. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Trey Rutherford, Male Human Barbarian 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Randal Blackwood, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He has auburn hair. His fierce green eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Randal's mother didn't care for him much, and the feeling was mutual. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To get a good night's sleep; and retire the richest man in the west

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic, Insomniac. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Randal Blackwood, Male Human Bard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)13 (+1) 4 (-3)10 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp. Freshwater pearl (10 gp). Iolite (50 gp). Smoky quartz (50 gp). 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Hugh Blythe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. He has shaved his head bald. He has gleaming, smiling gray eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.

History: He was born at the edge of vast forest. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Optimist. Flaws: Emotional. Bonds: Adventurer, Nature, Rich. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Hugh Blythe, Male Human Druid 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 26000 sp. 1 Chain shirt. 1 Breastplate.


Social Check DCs

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