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Advanced [show]


Adam Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is drawn into a tight pony tail with a clover scrunchie. His eyes are gray and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Philantrophist, Extrovert. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Adam Marlowe, Male Human Adept 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +6, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Barlow, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His hair is brown and very short. His thin eyebrows rest above his beady hazel eyes.

Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: Born to a Stylist, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Drogo Barlow, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Gunter Branson, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He carries a battered whip and tarnished dagger as well. He has a auburn handlebar mustache and slicked back auburn hair. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Religious, Poor. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Gunter Branson, Male Human Bard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Just what you see.


Social Check DCs


Simon Langley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his dagger. He has a very tight haircut. He has several tiny aquamarine earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he wants to get laid

Ideals: Philantrophist. Bonds: Rich, Has a crush. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Simon Langley, Male Human Fighter 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Alex Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has the majority of his body covered in plate. His long chestnut hair reaches down to his waist. His fierce green eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the east. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Engraver soon after.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Pacifist, Logical. Flaws: Insane. Bonds: Job. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Alex Mitchell, Male Human Commoner 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)12 (+1) 16 (+3)7 (-2)
Skills Deception +0, Medicine +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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