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NPC Generator

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Advanced [show]


Gunter Barney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear violet tank tops with black pants, and is pretty ugly. He wears his hair in dreadlocks. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the east his family was never financially stable. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gunter's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He wants revenge against dire rats; and he's repulsed by the pc

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gunter Barney, Male Human Commoner 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Don Fulton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is golden, silky, and of moderate length. He has hazel eyes and a white hat with a black feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is frequently practicing swordplay.

History: Don lived on a farm with his mother, near the main road leading to a nearby town. When Don reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his son; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Attractive, Military, Family, Rich. Occupation: Gardener

Voice: American accent

Attributes [hide]

Don Fulton, Male Human Ranger 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Jade (130 gp). Sardonyx (80 gp).


Social Check DCs


Drogo Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a red coat over a grey low-cut shirt, and a deerstalker hat upon his head. His hair is red, silky, and of moderate length. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the east. As long as the job gets done he does not care how it got done.

History: He was born in the east. Drogo was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Laborer. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and wants his loneliness to end

Ideals: Pacifist, Professionalism. Bonds: Attractive, Immigrant, Nature. Occupation: Laborer

Voice: French accent

Attributes [hide]

Drogo Hackney, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)18 (+4) 13 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Orc, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Chad Harlow, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He keeps his auburn hair in a pixie cut. His brown eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Chad was left his father's suit of armor and trained in its use and care. After a long history of fighting, Chad and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Flaws: Terse, Fearful, Antagonistic. Bonds: Attractive, Military. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Chad Harlow, Male Human Rogue 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)16 (+3) 18 (+4)10 (+0)
Skills Intimidation +3
Senses Passive Perception 14
Languages Common, Orc, Auran, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Oakes, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He keeps his silver hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Insomniac, Racist. Bonds: Attractive, Adventurer. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Oakes, Male Human Expert 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)9 (-1) 8 (-1)13 (+1)
Skills History +1, Stealth +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2600 sp.


Social Check DCs

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