Odo Rutherford, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is lengthy and is close to two feet long. His green unseeing eyes seem to look past you.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal poetry training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Scribe
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
William Shelby, Male Human [Permalink]
Personal [hide]
Description: An older man who wears grey leather gloves, a grey jacket, and tight pants, he is not a threatening figure. His moppish brown hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.
History: He was born in a small plains village. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to human people
Ideals: Opinionated. Flaws: Insane, Lazy, Racist. Bonds: Nature. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Aquan, Ignan, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp.
Geoffrey Chatham, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is lengthy and is close to two feet long. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in a small forest village. A gifted student he started as a Mercenary, but he got bored and became a Guard. He was granted arcane powers by his dying sister.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 800 gp. Gold and topaz bottle stopper cork (300 gp). Silver comb with moonstones (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Manfred Harrington, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. His white hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is mildly Human supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a white middle class family as the only child. In his 12th year, his parents were killed by a dire rats raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Retire the richest man in the west; and many dire rats want him driven away
Ideals: Entrepeneur, Philantrophist. Flaws: Racist, Mundane. Bonds: Enemies. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 7000 cp.
Henry Blyth, Male Human [Permalink]
Personal [hide]
Description: He wears a white coat over a pastel low-cut shirt, and a small hat upon his head. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a rose on it. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Calm and collected, he is a well trained Hunter. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the east. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Henry's mother didn't care for him much, and the feeling was mutual. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Henry never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Sabotage a competitor.
Flaws: Ugly, Antagonistic. Bonds: Job, In love, Immigrant. Occupation: Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Eye agate (15 gp). Hematite (15 gp). Carnelian (20 gp). Blue quartz (15 gp).
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