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Advanced [show]


Heward Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered dagger and tarnished glaive as well. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Spice Merchant, but he got bored and became a Soapmaker. He has since lost track of the people in his past.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting, Impeccable. Bonds: Attractive, Family, Job, Enemies. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Heward Deighton, Male Human Bard 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Solomon Rowley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is silver, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After months of barely getting by, Solomon managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Nothing but the best is good enough for him.

Ideals: Extrovert. Flaws: Fearful. Bonds: Poor, Attractive. Occupation: Unemployed

Voice: Creaky witch voice

Attributes [hide]

Solomon Rowley, Male Human Rogue 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)12 (+1) 8 (-1)14 (+2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 600 gp. Jeweled anklet (2000 gp).


Social Check DCs


Randal Badger, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is greying and his face has many wrinkles. His green eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Rich, Mentor. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Randal Badger, Male Human Monk 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)15 (+2) 13 (+1)9 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Heward Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his lance. His hair is cut close to his head. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion.

Ideals: Justice. Flaws: Shy, Ugly. Bonds: Immigrant. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Heward Kinsley, Male Human Monk 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 18 (+4)15 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Godfrey Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Godfrey embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying sister.

Motivation: He seems to be bored by most things.

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Mentor. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Godfrey Springfield, Male Human Barbarian 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)18 (+4) 17 (+3)14 (+2)
Skills Nature +6, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Ignan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 35000 sp. Malachite (8 gp). Citrine (20 gp). 2 Antitoxin. 1 Everburning torch.


Social Check DCs

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