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Advanced [show]


Robert Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man typically wears violet cloth garments or leather armor. With a patchy chestnut beard and wild chestnut hair. His green eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is greedy

Ideals: Impeccable, Entrepeneur, Fighting. Bonds: Rich, Debt. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Robert Hayhurst, Male Human Sorcerer 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. 1 Breastplate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Randal Brady, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a violet armored body suit, with a simple black line shooting up and back down. His red hair is knotted and matted. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a necromancer, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered east to less war torn lands. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: Further expansion of business; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Gifted. Flaws: PTSD. Bonds: Job, Mentor. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Randal Brady, Male Human Warlock 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)16 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Druidic, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 200 gp.


Social Check DCs


John Spaulding, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. This green eyed easterner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Bonds: Attractive, Religious, Poor, Family, Job. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

John Spaulding, Male Human Monk 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Eye agate (4 gp). Zircon (40 gp). Alexandrite (200 gp). Jasper (40 gp).


Social Check DCs


Gunter Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a green suit, tan shirt, and grey tie. He wears a small hat to hide his balding. His hazel eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Mentor, Rich. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Gunter Carlton, Male Human Adept 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)17 (+3) 17 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Goblin, Sylvan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 500 gp. 1 Crowbar.


Social Check DCs


Godfrey Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered white stockings. He has a moderate pudge and is not very fit. He keeps his long blonde hair kept up in a rat tail. This green eyed southerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: To clean up the streets; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Philantrophist. Bonds: Adventurer, Nature, Guardian. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Godfrey Beckwith, Male Human Barbarian 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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