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NPC Generator

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Advanced [show]


Gilbert Payton, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses like a well dressed Glassblower does. His clothes are grease stained in places. He keeps his long golden hair kept up in a rat tail. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Glassblower business at a young age. He worked as a nervous Glassblower and found it very stressful. He left for the north, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Antagonistic. Bonds: Job, Poor, Immigrant, In love. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Gilbert Payton, Male Human Bard 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 13 (+1)5 (-3)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Manfred Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His chestnut hair is greasy and uncared for. He has amber eyes and a red hat with a blue feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Manfred hails from a village terrorized by gnolls. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. By chance he met his brother recently and the two have been together since.

Motivation: He wants revenge against gnolls; and marry his brother to traveling adventurers

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Van Es, Male Human Commoner 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 90 pp. Black pearl (800 gp).


Social Check DCs


Kyle Tewksbury, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His black hair is knotted and matted. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Masseuse in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Masseuse like his mother before him.

Motivation: A deep hatred of illithids; and wants to open a new tavern

Ideals: Gifted. Bonds: Job, Rich, Enemies. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Kyle Tewksbury, Male Human Rogue 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 5 (-3)9 (-1) 12 (+1)18 (+4)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Gerard Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He sports white clothing, slightly heavier than average wear. He has a hunchback. He keeps his auburn hair in a pixie cut. He has several tiny sapphire earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: He was born in the east, but his parents moved at a very young age to the south. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Gerard Ainsley, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 6 (-2)14 (+2) 8 (-1)16 (+3)
Skills Deception +5, Insight +1
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Justin Wallace, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears bulky brown painted plate armor. His right leg appears badly burned and disfigured. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Justin was born on a far western desert where he grew up under the tutelage of his mother, an expert Farmer. He was granted druidic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist, Gifted. Bonds: Military, Immigrant. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Justin Wallace, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)4 (-3) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp.


Social Check DCs

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