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NPC Generator

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Advanced [show]


Arnold Westcott, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing music.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Crown-heir mother left him crippled. He now mingles about in high society.

Motivation: He is greedy; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic. Flaws: Greedy, Disease. Bonds: Rich. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Arnold Westcott, Male Human Ranger 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 300 gp.


Social Check DCs


Ernest Atherton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Ernest Atherton, Male Human Warrior 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)15 (+2) 12 (+1)17 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 15000 sp.


Social Check DCs


Odo Dudley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. His silver hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.

History: Odo was born with his father's beautiful face. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Opinionated, Logical, Entrepeneur. Bonds: Attractive, Family. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Odo Dudley, Male Human Warrior 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)11 (+0) 17 (+3)13 (+1)
Skills History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Nicholas Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, brown, dusty cloak, and sports empty pouches on his belt. His golden hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of western immigrants he idolized his mother. Through the years after Nicholas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Nicholas's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep.

Ideals: Logical. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Immigrant, Family. Occupation: Baker

Voice: Sore throat, cough

Attributes [hide]

Nicholas Snowdon, Male Human Monk 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Charles Reid, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He likes to wear ponchos typically of a light brown in addition to tight pants. He has a hunchback. He wears his hair in dreadlocks. He has blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Optimist. Flaws: Ugly, Disease. Bonds: Slave, Enemies. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Charles Reid, Male Human Aristocrat 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 13 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)13 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. Red-brown spinel (130 gp). Azurite (13 gp). Moonstone (30 gp). Chrysoberyl (130 gp).


Social Check DCs

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