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NPC Generator

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Advanced [show]


Richard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. He has no hair. His eyes are blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Richard Ramsay, Male Human Warrior 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Silver pearl (110 gp).


Social Check DCs


William Marston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His white hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and wants his loneliness to end

Ideals: Artistic. Flaws: Insane. Bonds: Has a crush, Immigrant, Family. Occupation: Shoemaker

Voice: Hissing voice

Attributes [hide]

William Marston, Male Human Adept 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 3 (-4)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 6
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gomory Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright brown hair and a scraggly beard. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Humans with a passion. As such he is filled with self loathing. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero; and he feels threatened by others

Ideals: Artistic. Flaws: Racist, Disease, Fearful. Bonds: Adventurer. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Gomory Warwick, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Carlisle, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear black clothing when he does not wear armor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of eastern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Religious, Immigrant, Family. Occupation: Mayor

Voice: German accent

Attributes [hide]

Ernest Carlisle, Male Human Ranger 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp.


Social Check DCs


Patrick Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears a red coat over a tan low-cut shirt, and a Stetson hat upon his head. He is portly but not overly obese. His black hair is lengthy. His blue eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Professionalism, Artistic, Gifted. Bonds: Family, Attractive. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Patrick Bradford, Male Human Sorcerer 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)7 (-2)
Skills Performance +0, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: Just what you see.


Social Check DCs

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