Wymar Stanton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears a pastel vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is still thick. His blue unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Justice. Flaws: Ugly, Disease, Antagonistic. Occupation: Servant
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 5 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Tourmaline (140 gp).
Dean Law, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to loving parents in a slum to the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Optimist. Bonds: Poor, Has a crush, Adventurer, Religious. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 700 gp. Iolite (50 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Thorpe, Male Human [Permalink]
Personal [hide]
Description: Standing 5'10", this man wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His hair is always cut to a buzz. He has a dull look in his gray eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 8 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He's also a talented Servant, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor
Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Stylist
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Zircon (80 gp). Coral (90 gp). 1 Minor magic item.
Raymond Colby, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His blonde hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and many gnolls want him driven away
Flaws: Disease, Insomniac. Bonds: Attractive, Enemies, Adventurer. Occupation: Doctor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1100 gp. 1 Minor magic item.
Gerald Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears blue trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He keeps his blonde hair in a pixie cut. His eyes, though not visible through his cowl, are green.
Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered south to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: PTSD, Racist. Bonds: Rich. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
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