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NPC Generator

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Advanced [show]


Wymar Palomarez, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with broad hat. His chestnut hair is long and unkept. His gray eyes dart from person to person.

Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a plains tribe. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant, Nature. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Wymar Palomarez, Male Human Commoner 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 17 (+3)15 (+2) 6 (-2)16 (+3)
Skills Investigation +4, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp.


Social Check DCs


Gomory Marley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is matted, messy, and big. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Human culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Ugly, Addict, Racist. Bonds: Poor. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Gomory Marley, Male Human Bard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp.


Social Check DCs


Don Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is thinning but still full. His violet eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Disease. Bonds: Family, Rich. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Don Ainsley, Male Human Barbarian 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. 1 Masterwork manacles. 1 Healer’s kit. 1 Magnifying glass.


Social Check DCs


Theobald Byron, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. His blonde hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Theobald was born the youngest of three triplets. His first spouse was a Bather, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Job, Enemies. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Theobald Byron, Male Human Cleric 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. 3 Tanglefoot bags. 4 Thunderstones.


Social Check DCs


Hunter Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His blonde hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane, Disease, Hedonist. Bonds: Attractive, Nature, Enemies. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Hunter Stansfield, Male Human Cleric 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 2000 sp. Blue star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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