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Advanced [show]


William Brixton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He usually wears his yellow robe and has his nunchaku always slung over his shoulder, and his gloved hand is found clutching a nunchaku. His brown hair is braided into rings. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.

History: William lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and money/treasure

Flaws: Antagonistic, Fearful. Bonds: Attractive, Family, Rich. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

William Brixton, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2000 cp. Obsidian (4 gp). Coral (50 gp). Sard (40 gp). 1 Silver holy symbol. 1 Silk rope.


Social Check DCs


Raymond Atterton, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Marshal does. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His small hat is riddled with cuts and holes. This violet eyed southerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Marshal business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Joker. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Raymond Atterton, Male Human Bard 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 9 (-1)11 (+0) 12 (+1)17 (+3)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +0 / 2d6-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 90 pp.


Social Check DCs


Bertram Harley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His hair is black and curly. He is baby faced.

Personality: He dislikes all the random violence that takes place in the north. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and to share knowledge with the world

Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Bertram Harley, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)7 (-2) 13 (+1)8 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp.


Social Check DCs


Reynard Bradly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears grey cloth garments or leather armor. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Reynard was born on a far eastern forest where he grew up under the tutelage of his father, an expert Architect. He was granted arcane powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Hedonist. Bonds: Religious, Immigrant. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Reynard Bradly, Male Human Warlock 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)9 (-1) 18 (+4)8 (-1)
Skills Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky white painted plate armor. He has moderate length brown hair. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Hunter Thorpe, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 13 (+1)18 (+4)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp.


Social Check DCs

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