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NPC Generator

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Advanced [show]


Everard Quinton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He tends to wear a large brown jacket. His brown hair is smooth and relatively long. He has hazel eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Everard was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and he is content

Ideals: Professionalism. Flaws: Addict, Mundane. Bonds: Military, Family. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Everard Quinton, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 4000 sp. White pearl (40 gp). Obsidian (6 gp). Star rose quartz (30 gp).


Social Check DCs


Lance Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is slicked back into a classic pompadour. His eyes are blue and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Lance does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic. Flaws: Shy, Depressed. Bonds: Military. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Lance Tickle, Male Human Adept 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1300 sp. Red-brown spinel (140 gp). Deep green spinel (140 gp). Star rose quartz (30 gp).


Social Check DCs


Bertram Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His blonde hair is smooth and relatively long. His eyes are likewise violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of northern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Bertram Wellington, Male Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hunter Badger, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He has a long chestnut beard with little hanging trinkets. His gray eyes peer out from beneath his small tan hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He would rather hide behind his crafts than deal with other people.

History: Born in the north to a Laborer, Hunter learned a great deal about his father's area of expertise. A gifted student he started as a Marshal, but he got bored and became a Laborer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and sabotage a competitor

Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Hunter Badger, Male Human Warrior 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 19000 cp. White pearl (60 gp). Citrine (50 gp). Chrysoberyl (60 gp). Obsidian (6 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Atherton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his violet robe and has his flail always slung over his shoulder. His hair is blonde and very short. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Geoffrey Atherton, Male Human Commoner 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)8 (-1) 11 (+0)12 (+1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Rhodochrosite (5 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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