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NPC Generator

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Advanced [show]


Kyle Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears baggy grey pantaloons and a pastel scarf. His hair is short and white. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Merchant business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Merchant. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk; and expand his business

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Kyle Tindall, Male Human Sorcerer 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 1200 gp.


Social Check DCs


Randal Altham, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he dresses in collared shirts and wears a proper scarf over his head. His red hair is still thick. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. He is a great chef.

History: Randal was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's attracted to the PC; and to be a sage again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Randal Altham, Male Human Wizard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 800 sp. 1 Superior lock. 1 Superior lock.


Social Check DCs


Bernard Tenley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of longbows on his belt, each one with a sapphire on the hilt. His silver hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.

History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 9 years.

Motivation: Someone believes him a fraud; and he feels kind of lost in life

Ideals: Fighting. Flaws: Depressed, Addict. Bonds: Mentor, Job, Enemies. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Bernard Tenley, Male Human Aristocrat 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.

History: Dustin was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and to get a good night's sleep

Flaws: Shy, Insomniac. Bonds: Attractive, Family. Occupation: Barrister

Voice: French accent

Attributes [hide]

Dustin Beckwith, Male Human Adept 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs


Rolf Colton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is slicked back into a classic pompadour. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Animal Trainer, who enjoyed hunting, Rolf was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Joker. Bonds: Rich, Attractive, Nature. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolf Colton, Male Human Adept 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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