Randal Marley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his bow ready. His tied-back hair is silver. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.
History: When he was but 4 years old his parents immigrated from the south. His druidic abilities were realized during a raid on his village. He left for the south, certain he would find work there.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Servant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Tattersall, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His hair is golden and curly. His skin is flawless and his green eyes scan people very quickly.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a brothel owner, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.
Motivation: To protect his home; and money/treasure
Flaws: Greedy, Addict. Bonds: Attractive, Mentor, Rich, Guardian. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Nicholas Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Bricklayer. He is muscular with a powerful set of arms. His long black hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He enjoys reading and quiet.
History: Born in the south his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.
Ideals: Logical. Flaws: Ugly, PTSD. Bonds: Job, Poor. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Bernard Atherton, Male Human [Permalink]
Personal [hide]
Description: He wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His skin is fair and his fingers are delicate and long. His brown hair is matted, messy, and big. He has several tiny opal earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and wishes to resurrect an old love
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, In love. Occupation: Ploughman
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: Obsidian (5 gp). Star ruby (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Conrad Norton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He prefers to wear brown clothing when he does not wear armor. His white hair, when down, is lengthy. His eyes are amber and beady.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.
History: He was born in a small desert village. After coming to the age of reason, Conrad took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and to end his boredom
Ideals: Pacifist, Gifted. Flaws: Ugly, Mundane. Bonds: Nature, Enemies. Occupation: Animal Trainer
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 5 (-3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 10 pp. 1 Magnifying glass. 1 Bullseye lantern. 1 Small steel mirror. 1 Good lock.
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