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NPC Generator

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Advanced [show]


Gunter Darby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a red handlebar mustache and slicked back red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Calm and collected, he is a well trained Glassblower. He is a great chef.

History: Gunter was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted from career to career and currently works as a Glassblower.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Job, Family, Enemies. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Darby, Male Human Barbarian 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)8 (-1) 11 (+0)17 (+3)
Skills Arcana +1, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Aldous Browning, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears bulky brown painted plate armor. His moppish golden hair is in a traditional bowl cut. His hazel eyes peer out from beneath his feathered brown hat.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world

Ideals: Logical, Persistence. Bonds: Attractive, Poor, Religious. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Aldous Browning, Male Human Rogue 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)14 (+2) 9 (-1)9 (-1)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +5

Possessions: 100 pp. Black star sapphire (700 gp). 1 Superior lock. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument. 1 Average lock.


Social Check DCs


Roland Kendall, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears just a pastel suit. With bright red hair and a scraggly beard. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Roland was born with his father's beautiful face. A gifted student he started as a Barkeep, but he got bored and became a Miner. He has worked as a Miner like his father before him.

Motivation: He is unsatisfied with his job.

Flaws: Terse. Bonds: Religious, Attractive, Job. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Roland Kendall, Male Human Ranger 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 7 (-2)14 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 gp. Chrysoberyl (130 gp). Moss agate (14 gp). Black pearl (800 gp). Black opal (700 gp).


Social Check DCs


Alexandre Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Servant born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alexandre took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: PTSD. Bonds: Job, Adventurer, Nature. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Alexandre Gresham, Male Human Commoner 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 18 (+4)16 (+3)
Skills Animal Handling +7, Stealth +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 3 Alchemist’s fire. 3 Antitoxin.


Social Check DCs


Hubert Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a cross on it. He wears a Stetson hat to cover his moderate length golden hair. His eyes are green and catlike.

Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: He loathes his own lifestyle; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive, Addict, Depressed. Bonds: Attractive, Military. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Hubert Wentworth, Male Human Barbarian 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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