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NPC Generator

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Advanced [show]


Miles Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. His silver hair has been sun bleached extensively. His eyes are blue and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Ruler, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: To settle down with his crush; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Mentor, Poor, Adventurer, Has a crush. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Miles Mitchell, Male Human Bard 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Odo Windsor, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His violet eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is frequently practicing swordplay.

History: When he was but 6 years old his parents immigrated from the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Ideals: Justice. Bonds: Attractive, Military, Immigrant, Job, Adventurer. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Odo Windsor, Male Human Barbarian 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Godfrey Landon, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. His hair is silver and very short. His eyes are violet and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of northern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Godfrey took refuge in the ruined castle and found the beat up flail and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Baker

Voice: High pitched, excited

Attributes [hide]

Godfrey Landon, Male Human Monk 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Deception +4, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Iolite (30 gp). Zircon (30 gp). Onyx (30 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Holton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, he is not a threatening figure. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Patrick was born in the west. At a young age he loved to build and create. In his 17th year, his parents were killed by a brigands raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Persistence. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Seamstress

Voice: Soothing and warm

Attributes [hide]

Patrick Holton, Male Human Druid 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 10 (+0)7 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Gunter Rowley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. His moppish black hair is in a traditional bowl cut. He has violet eyes.

Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.

History: Gunter was born the youngest of three triplets. His childhood dream was to be a Spy, but he was a colossal failure. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Addict. Bonds: Rich, Family, Job. Occupation: Soapmaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Rowley, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Druidic
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 20 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Black velvet mask with numerous citrines (150 gp). Silver chalice with lapis lazuli gems (150 gp).


Social Check DCs

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