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NPC Generator

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Advanced [show]


Robert Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. He is bald on top and has large chestnut tufts of hair around his ears. His amber eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Robert's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and regain custody of his daughter

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Family. Occupation: Spy

Voice: Raspy

Attributes [hide]

Robert Cornish, Male Human Warlock 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 300 gp. Citrine (50 gp).


Social Check DCs


Gerald Wentworth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He wears a wide-brimmed hat to hide his balding. This violet eyed easterner is not easily forgotten.

Personality: Calm and collected, he is a well trained Blacksmith. He takes great joy in being the best Blacksmith in town.

History: Born in the east to a Blacksmith, Gerald learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Entrepeneur, Athletic. Bonds: Rich, Job, Adventurer. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Gerald Wentworth, Male Human Bard 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 6000 sp.


Social Check DCs


Alex Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He has a large white mantle and cape that has been intricately interwoven into his yellow robe. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his gray eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a island tribe. Cursed with unlife at a very young age, Alex has worked very hard to control his curse. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and revenge

Flaws: Antagonistic, Shy, Disease. Bonds: Attractive, Nature. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Alex Spaulding, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Solid gold idol (800 gp).


Social Check DCs


Anselm Kenley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His red hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.

History: Anselm was born the youngest of three triplets. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to get laid; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Fearful. Bonds: Family, Adventurer, Has a crush. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Anselm Kenley, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 8 (-1)16 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Hematite (7 gp). Coral (150 gp). Aquamarine (900 gp).


Social Check DCs


Cory Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. His skin is fair and his fingers are delicate and long. His chestnut hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Slave. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Cory Sharps, Male Human Sorcerer 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs

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