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Advanced [show]


Trym Barclay, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Mercenary does. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: Gifted from a young age, Trym studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and expand his business

Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Job, Attractive. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Trym Barclay, Male Human Rogue 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Lewis Atherton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Laborer. His hair is chestnut and curly. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born in a small forest village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Adventurer. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Lewis Atherton, Male Human Wizard 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 600 gp. Fire opal (1000 gp). Rose (60 gp). Golden yellow topaz (1400 gp). Zircon (60 gp).


Social Check DCs


Trym Copeland, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. He keeps his long silver hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. Trym was born on a far western desert where he grew up under the tutelage of his mother, an expert Spy. He became a Spy soon after.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Copeland, Male Human Warlock 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)17 (+3) 6 (-2)15 (+2)
Skills Perception +0, Stealth +1
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: Just what you see.


Social Check DCs


Anthony Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long auburn beard with little hanging trinkets. His brown eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast island. His divine abilities were realized during a raid on his village. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Terse. Bonds: Poor, Nature. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Anthony Roscoe, Male Human Aristocrat 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 14 (+2)6 (-2)
Skills Performance +0
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dean Branson, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large black tufts of hair around his ears. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born to a pair of adventurers, Dean grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered poetry. He used his abilities to travel the world and help people.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable, Artistic, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Cook

Voice: German accent

Attributes [hide]

Dean Branson, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 7 (-2)12 (+1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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