John Hayden, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He likes to wear ponchos typically of a light grey in addition to tight pants. He has a hunchback. He keeps his white hair in a pixie cut. His brown eyes are slightly larger than normal.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, John would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: He seems to be bored by most things; and further expansion of business
Flaws: Ugly, Cynical, Disease, Mundane. Bonds: Military, Job. Occupation: Scribe
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 70 pp. 1 Masterwork Common Melee.
Lance Ashton, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is blonde and curly. This amber eyed southerner is not easily forgotten.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge
Flaws: PTSD. Bonds: Attractive, Enemies, Slave, Poor. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. Malachite (7 gp).
Lewis Gracey, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair, while still mostly chestnut, has prominent grey streaks. He has violet eyes and a pastel hat with a red feather.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the west, but his parents moved at a very young age to the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Butcher job and began his own company from there.
Motivation: To settle down with his crush; and expand his business
Ideals: Optimist. Flaws: Insane. Bonds: Job, Immigrant, Has a crush. Occupation: Butcher
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 500 gp. Pink pearl (110 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item.
Aldous Blankley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears just a brown suit. He has styled his black hair well, parting it to the left. His gray eyes dart from person to person.
Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.
History: Aldous hails from a village terrorized by orcs. His childhood dream was to be a Ploughman, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by orcs. Aldous was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Wishes to resurrect an old love; and wants to open a new tavern
Ideals: Professionalism. Flaws: Shy. Bonds: Enemies, Job, In love. Occupation: Beggar
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Reynard Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears professional attire. His tied-back hair is chestnut. He wears round tiny glasses practically rammed into his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He served in the navy to pay for his family's outstanding loans. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business.
Bonds: Attractive, Job, Family, Military, Immigrant. Occupation: Interpreter
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp.
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