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NPC Generator

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Advanced [show]


Henry Livingstone, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, black cloak. His silver hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.

History: Sold as a small child to a brothel owner, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Detective. He struck the Detective job and began his own company from there.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Ideals: Impeccable, Gifted. Bonds: Mentor, Job, Enemies. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Henry Livingstone, Male Human Bard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Roland Marley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, black, dusty cloak. He has black hair. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Roland was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Roland Marley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears rags and sports a simple walking cane. His left leg appears badly burned and disfigured. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are a pleasant amber.

Personality: Calm and collected, he is a well trained Sellsword. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a plains tribe. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Ideals: Joker. Bonds: Poor, Job, Nature, Adventurer. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Geoffrey Wedgwood, Male Human Expert 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 80 pp. Blue sapphire (500 gp). Tourmaline (110 gp). 1 Minor magic item.


Social Check DCs


Alexandre Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a violet deerstalker hat and violet clothes. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to cover his moderate length red hair. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He enjoys reading and quiet.

History: He was born in a small plains village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature, Job. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Alexandre Fidget, Male Human Wizard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)15 (+2) 7 (-2)7 (-2)
Skills Insight +0, Nature +4
Senses Passive Perception 8
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 1 Minor magic item.


Social Check DCs


Anselm Rayden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. He keeps his long red hair kept up in a rat tail. His skin is flawless and his green eyes scan people very quickly.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the south, certain he would find work there.

Motivation: He has passion for adventuring and risk; and to clean up the streets

Flaws: Antagonistic. Bonds: Attractive, Poor, Guardian, Immigrant, Adventurer. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Rayden, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 9 (-1)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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