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NPC Generator

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Advanced [show]


Everard Axton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries glaives. His chestnut hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His tongue was cut out and he uses sign language. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and further expansion of business

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Attractive, Nature, Job. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Everard Axton, Male Human Commoner 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 18 (+4)16 (+3)
Skills Performance +6, Stealth +4
Senses Passive Perception 14
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp. Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a blue tunic with tan highlights, and long blue pants that bunch up around his shoes. His whole body is exceptionally muscular. His golden hair is greying along the sides and has receded to reveal a widow's peak. His blue unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Tim hails from a village terrorized by giants. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and a deep hatred of giants

Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Immigrant, Adventurer, Enemies. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Tim Birkenhead, Male Human Cleric 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)5 (-3) 17 (+3)18 (+4)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 600 gp.


Social Check DCs


Hubert Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light green in addition to tight pants. His red hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Nature, Adventurer. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Hubert Thorpe, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 6 (-2)14 (+2)
Skills Deception +4, Perception +0
Senses Passive Perception 10
Languages Common, Draconic, Gnoll, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 3000 cp. Star ruby (500 gp). 1 Minor magic item.


Social Check DCs


Arnold Kinsley, Male Human [Permalink]

Personal [hide]

Description: A 6'4" western man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying brown hair a little too much giving a sharp brown color. He has several tiny amber earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He would like to get married and retire; and he's in love

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Nature, Has a crush. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Arnold Kinsley, Male Human Rogue 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear blue pants and tee shirts. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 7 years old his parents immigrated from the west. He helped his father out around the business and became quite the natural. He left for the west, certain he would find work there.

Motivation: To protect his home; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job, Guardian. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

John Hadlee, Male Human Sorcerer 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)15 (+2) 16 (+3)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. 1 Chain shirt. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs

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