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NPC Generator

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Advanced [show]


Reynard Royston, Male Human [Permalink]

Personal [hide]

Description: An older man who wears violet leather gloves, a violet jacket, and tight pants, he is not a threatening figure. His silver hair is thinning but still full. His thin eyebrows rest above his beady green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Reynard has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and human compassion

Ideals: Logical. Flaws: Ugly, Insomniac, Racist, Disease. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Reynard Royston, Male Human Druid 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp.


Social Check DCs


Gunter Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. His chestnut hair is cut short with large spiked bangs in the front. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job, Family. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Pickering, Male Human Expert 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 9 (-1)15 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Randal Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a card on it. His chestnut hair has been sun bleached extensively. This violet eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the south. A gifted student he started as a Dyer, but he got bored and became a Ploughman. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Randal Fidget, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Denholm, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. He has no hair. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: The child of northern immigrants he idolized his father. After coming to the age of reason, Hugh took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Gifted. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Hugh Denholm, Male Human Monk 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 sp. Banded agate (8 gp).


Social Check DCs


Adelard Dumph, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His gray eyes dart from person to person.

Personality: He likes to make people angry or surprised. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born blind and as such lacked many opportunities for work. Through the years after Adelard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Adelard's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect his home; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Attractive, Guardian. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Adelard Dumph, Male Human Paladin 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)17 (+3) 7 (-2)12 (+1)
Skills History +5, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan, Undercommon, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs

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