Frederick Cotton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is well dressed, constantly wearing a white suit, black shirt, and green tie. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: Eccentric and domineering, Frederick will drive conversation. He is frequently practicing swordplay.
History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear
Ideals: Extrovert. Flaws: Ugly, PTSD. Bonds: Military, Mentor. Occupation: Actor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Beitz, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tight fitting pastel shirt and pants. His red hair is lengthy and is close to two feet long. His fierce violet eyes like to dwell on things.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.
History: When he was but 5 years old his parents immigrated from the north. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Human compassion; and to reunite with his old friends
Flaws: Sensitive, Shy, Racist. Bonds: Immigrant, Adventurer. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Percival Blakeley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Stableman does and is in decent physical shape. His hair is always cut to a buzz. He has several tiny emerald earrings on each ear.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business; and he feels threatened by others
Ideals: Optimist, Artistic. Flaws: Fearful. Bonds: Job, Rich. Occupation: Stableman
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item.
Hubert Badger, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is greasy and uncared for. His eyes are hazel.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Hubert was born the youngest of three triplets. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. By chance he met his sister recently and the two have been together since.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Adventurer, Family. Occupation: Ploughman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 500 gp. Chrysoprase (30 gp).
Hubert Shelby, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a green cloak and cross-gartered black stockings and is in decent physical shape. He keeps his blonde hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To share knowledge with the world; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Logical. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Gold dragon comb with red garnet eye (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!