Conrad Gresham, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His silver hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Conrad hails from a village terrorized by brigands. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Enemies, Immigrant. Occupation: Carter
Voice: Booming voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 200 gp.
Rolf Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a silver handlebar mustache and slicked back silver hair. He tend to wears goggles to shield his eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born the only child of a wealthy merchant. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Joker, Entrepeneur. Flaws: Insane. Bonds: Adventurer. Occupation: Glassblower
Voice: French accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Violet garnet (300 gp). Black pearl (300 gp). Sardonyx (80 gp).
Tim Middleton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his silver hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Jeweler, his father struggled to pay the bills. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Impeccable, Gifted, Artistic. Flaws: Fearful. Bonds: Poor. Occupation: Shipwright
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 55 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Patrick Thackeray, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in a clean green cloak covering his clean studded leather. His red hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Patrick was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Spice Merchant
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Miles Sharps, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His silver hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.
History: He was born in a small mountains village. He was an apprentice working in his mother's forge. He has achieved small success as a Body Guard.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Attractive, Poor, Job, Nature. Occupation: Body Guard
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
