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NPC Generator

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Advanced [show]


Everard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown cloak and cross-gartered green stockings. His long silver hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is a Slaad in disguise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Bonds: Adventurer, Religious, Job. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Everard Winterbourne, Male Human Paladin 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 8 (-1)17 (+3)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Charles Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his black hair well, parting it to the left. His blue eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small mountains village. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Gifted. Bonds: Family, Nature. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Cromwell, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Lance Adley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. He has a red handlebar mustache and slicked back red hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Knight business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many goblins want him driven away; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Job, Enemies. Occupation: Knight

Voice: German accent

Attributes [hide]

Lance Adley, Male Human Aristocrat 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +2

Possessions: 800 gp. Blue sapphire (1100 gp). Deep blue spinel (1500 gp). Red-brown spinel (140 gp).


Social Check DCs


Gilbert Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his blonde hair to look like a famous performer. He has violet eyes and a white hat with a grey feather.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful wizard made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: He's attracted to the PC; and doesn't want to be a miner and was forced into it by his family

Ideals: Justice. Bonds: Attractive, Mentor, Family, Has a crush. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Gilbert Huckabee, Male Human Cleric 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 1 Minor magic item.


Social Check DCs


Gunter Clayton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Laborer father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Disease. Bonds: Poor, Religious. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Gunter Clayton, Male Human Ranger 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)10 (+0) 16 (+3)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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