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NPC Generator

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Advanced [show]


Aldous Kendal, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear red clothing when he does not wear armor. He has done his best to style his red hair to look like a famous performer. His ears are large.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable, Gifted. Flaws: Ugly, Insane, Addict. Bonds: Rich. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Aldous Kendal, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)13 (+1) 17 (+3)8 (-1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a faded coat and loose pants complete with deerstalker hat. Beneath his clothing is a huge mess of scar tissue. His hair is long and golden with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His fierce hazel eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Conrad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Conrad was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Ideals: Persistence. Flaws: Hedonist. Bonds: Slave, Job, Adventurer. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Conrad Livingstone, Male Human Druid 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp.


Social Check DCs


Godfrey Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of glaives on his belt, each one with a jet on the hilt. He keeps his chestnut hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Fighting. Flaws: Lazy. Bonds: Family, Slave. Occupation: Sculptor

Voice: Voice breaks

Attributes [hide]

Godfrey Hallewell, Male Human Expert 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 21 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 9000 sp. Rose (50 gp). Blue quartz (5 gp).


Social Check DCs


Ernest Harper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears black painted combat armor at almost all times. He has a silver handlebar mustache and slicked back silver hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of northern immigrants he idolized his father. He has had some formal singing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Artistic. Flaws: Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Ernest Harper, Male Human Expert 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)18 (+4) 9 (-1)12 (+1)
Skills Persuasion +4, Survival +2
Senses Passive Perception 9
Languages Common, Giant, Halfling, Dwarven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Wymar Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a robe, a symbol of his god around his neck, and a bow on his belt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His ears are large.

Personality: He can speak with the recently deceased. He has all his life been fascinated with painting.

History: Gifted from a young age, Wymar studied abroad. He dropped out of school before completing his studies. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Artistic, Logical. Flaws: Ugly. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Wymar Stafford, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)6 (-2) 14 (+2)14 (+2)
Skills Religion +0, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs

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