Lance Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with green socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is brown and very short. His eyes are a pleasant violet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great joy in being the best Tanner in town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Flaws: PTSD. Bonds: Attractive, Job, Rich. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Rolf Westbrook, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'5" and is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. He wears a feathered hat to cover his moderate length black hair. He wears large thick round spectacles.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. Some 2 years later his spouse died after the birth of his son. Heartbroken, Rolf never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wants to raise his children well; and money/treasure
Ideals: Impeccable. Bonds: Rich, Religious, Immigrant, In love, Family. Occupation: Spice Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 23000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gerard Kinsley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He likes to wear pastel tank tops with grey pants. He is an epitome of beauty. His auburn hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He never wears the same outfit twice, unless he absolutely has to.
History: Gerard was born the youngest of three triplets. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Artistic. Bonds: Attractive, Family, Nature. Occupation: Beggar
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp. Chalcedony (60 gp). Star rose quartz (60 gp).
Robert Sydney, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He very much looks the part of a Soapmaker. He sports a long chestnut beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a Roofer, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: To be a Roofer again.
Ideals: Joker. Flaws: Insane. Bonds: Job, Poor, Attractive. Occupation: Soapmaker
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 7 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
William Copeland, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears baggy brown pantaloons and a yellow scarf. His wide-brimmed hat is riddled with cuts and holes. His fierce gray eyes like to dwell on things.
Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, William has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he is greedy
Ideals: Extrovert. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 16 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: Blue sapphire (400 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!