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William Clayton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on his right hand. His hair, while still mostly black, has prominent grey streaks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, William never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To get a good night's sleep; and he is greedy

Flaws: Insomniac. Bonds: Rich, In love, Attractive, Guardian. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

William Clayton, Male Human Aristocrat 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Insight +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Rhodochrosite (11 gp). Red-brown spinel (90 gp). Golden pearl (90 gp). Golden pearl (90 gp).


Social Check DCs


Raymond Clayton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey feathered hat and grey clothes. His head has been shaved. He has green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted martial powers by his dying brother.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Military. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Raymond Clayton, Male Human Cleric 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Adam Tindall, Male Human [Permalink]

Personal [hide]

Description: This southern man wears skinny pants and wears a tan and red robe with the hood down. His clothes are grease stained in places. His white hair and beard is wavy and long. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Adam Tindall, Male Human Cleric 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp. 1 Masterwork manacles. 1 Climber’s kit. 1 Magnifying glass. 1 Bullseye lantern.


Social Check DCs


Shane Stanford, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear black tank tops with white pants. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Humans.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 14th year, his parents were killed by a brigands raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He left for the south, certain he would find work there.

Motivation: He wants revenge against brigands.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Immigrant, Enemies. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Shane Stanford, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 18000 cp. 1 Masterwork Common Melee.


Social Check DCs


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright grey suits and hats. His red hair is long and unkept. His fierce blue eyes like to dwell on things.

Personality: He is irascible and easily irritated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small forest village. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Military. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Hayhurst, Male Human Warrior 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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