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Advanced [show]


Trym Wesley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's attracted to the PC; and wants a kiss

Flaws: Disease, Racist. Bonds: Nature, Adventurer, Has a crush. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Trym Wesley, Male Human Sorcerer 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)12 (+1) 15 (+2)16 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: Star rose quartz (30 gp). Tiger eye turquoise (13 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Graham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a faded coat and loose pants complete with deerstalker hat. He wears a deerstalker hat to cover his moderate length auburn hair. This green eyed westerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Guy was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: Money/treasure; and wants to raise his children well

Flaws: Antagonistic. Bonds: Religious, Family, Attractive, Rich. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Guy Graham, Male Human Adept 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)5 (-3) 15 (+2)18 (+4)
Skills Investigation -1, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. Amber (60 gp). Hematite (16 gp). Citrine (50 gp).


Social Check DCs


Gunter Gentry, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of glaives, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He works hard and plays hard.

History: Born in the south his family was never financially stable. He worked as a nervous Actor and found it very stressful. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Poor. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Gunter Gentry, Male Human Warlock 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)17 (+3) 9 (-1)7 (-2)
Skills Perception +1, Religion +5
Senses Passive Perception 15
Languages Common, Infernal, Celestial, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 400 gp.


Social Check DCs


Simon Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He dresses in yellow turtlenecks beneath a black coat with brown slacks. He has a hunchback. With a patchy auburn beard and wild auburn hair. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small desert village. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Nature, Family. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Simon Wentworth, Male Human Druid 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)7 (-2) 12 (+1)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


William Rowley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. His long black hair is drawn into a two foot long braid. His eyes are a pleasant amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the north. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

William Rowley, Male Human Monk 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 800 sp.


Social Check DCs

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