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Advanced [show]


Balimaar Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Balimaar Gladstone, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)8 (-1) 15 (+2)18 (+4)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 13000 cp. Freshwater pearl (10 gp). Amethyst (80 gp). 1 Everburning torch.


Social Check DCs


Odo Byron, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. His hair, while still mostly white, has prominent grey streaks. His fierce amber eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. In his 12th year, his parents were killed by a giants raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Optimist, Professionalism. Bonds: Attractive, Adventurer, Enemies. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Odo Byron, Male Human Commoner 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: 200 gp. Aquamarine (800 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Compton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, brown shirt, and green tie. He is portly but not overly obese. He keeps his brown hair in a pixie cut. He has green eyes and a green hat with a brown feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Ideals: Joker. Bonds: Job, Rich, Family. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Frederick Compton, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)11 (+0) 13 (+1)17 (+3)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Lance Churchill, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He carries with him a set of morningstars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. With bright white hair and a scraggly beard. His eyes are a pleasant gray.

Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Addict. Bonds: Rich, Slave, Nature. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Lance Churchill, Male Human Wizard 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 1200 gp. Azurite (9 gp). Deep green spinel (90 gp). Blue quartz (9 gp). Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs


Bertram Davenport, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear grey pants and tee shirts. He wears his brown hair up. His thin eyebrows rest above his beady amber eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Shy, Insomniac, Disease. Bonds: Rich. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Bertram Davenport, Male Human Bard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 1000 sp. Hematite (15 gp).


Social Check DCs

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