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Advanced [show]


Diggory Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and find a way to reverse the transformation of his brother

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diggory Gyula, Male Human Adept 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)14 (+2) 8 (-1)9 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 1 Superior lock.


Social Check DCs


Adelard Clare, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his grey robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His golden hair is cut jaggedly and amateurishly. He has several tiny sapphire earrings on each ear.

Personality: He will rave to anyone who will listen. He uses divination through singing.

History: He was born at the edge of vast island. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted, Athletic. Flaws: Insane. Bonds: Rich, Nature. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Adelard Clare, Male Human Warrior 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 7 (-2)10 (+0) 14 (+2)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Jet (150 gp). Silver pearl (150 gp). Black pearl (300 gp). 1 Minor magic item.


Social Check DCs


Raymond Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky black painted plate armor. His hair is always cut to a buzz. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Ugly, Impulsive, Racist. Bonds: Adventurer, Poor. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Raymond Myerscough, Male Human Commoner 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Medicine +3, Nature +5
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Wharton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple brown robe with pastel stripes complete with hood. His hair is short and chestnut. This gray eyed westerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Artistic, Impeccable. Flaws: Addict. Bonds: Adventurer. Occupation: Barrister

Voice: French accent

Attributes [hide]

Theodoric Wharton, Male Human Cleric 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Intimidation +0, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Breastplate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Theodoric Clare, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. He has brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Theodoric hails from a village terrorized by goblins. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: Expand his business; and to be a carter again

Ideals: Joker, Gifted. Bonds: Rich, Enemies, Job. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Theodoric Clare, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)8 (-1) 8 (-1)18 (+4)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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