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Advanced [show]


Gomory Blyth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. He wears his golden hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Eccentric and domineering, Gomory will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Extrovert, Pacifist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Blyth, Male Human Monk 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)8 (-1) 16 (+3)13 (+1)
Skills History +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Ernest Reid, Male Human [Permalink]

Personal [hide]

Description: This western man wears just a brown suit. His clothes are grease stained in places. His auburn hair is cut short. His eyes are green and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Justice. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Reid, Male Human Ranger 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 6 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 3 (-4)12 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Peyton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He keeps his chestnut hair in a flapper bob. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

William Peyton, Male Human Ranger 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)15 (+2) 10 (+0)13 (+1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Manfred Hackney, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. Manfred was born on a far western island where he grew up under the tutelage of his mother, an expert Scribe. He now spends his time doing works of charity.

Motivation: To unite with his sister; and doesn't want to be a scribe and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Manfred Hackney, Male Human Expert 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Alex Barlow, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with pastel pants. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His amber unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with vampirism at a very young age, Alex has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and to clean up the streets

Flaws: Disease, Antagonistic. Bonds: Guardian, Mentor, Slave. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Alex Barlow, Male Human Commoner 10
Medium (5'11") Human, Chaotic Good (CR 10)
Armor Class 14
Hit Points 43 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)16 (+3) 17 (+3)10 (+0)
Skills Acrobatics +8, Animal Handling +7
Senses Passive Perception 13
Languages Common, Infernal, Abyssal, Gnome
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +7

Possessions: 2400 gp. Fire opal (400 gp). Deep green spinel (80 gp). Alexandrite (1100 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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