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NPC Generator

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Advanced [show]


Hugh Darby, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. His blonde hair is thinning but still full. His fierce gray eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Hugh was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Fisher for hire.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and wants to open a new tavern

Ideals: Athletic. Bonds: Attractive, Family, Job, Enemies. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Hugh Darby, Male Human Monk 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Richard Badger, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has moderate length silver hair. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of eastern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Depressed, Antagonistic. Bonds: Attractive, Rich, Immigrant, Family. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Richard Badger, Male Human Expert 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Alexandre Addington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. His long brown hair reaches down to his waist. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Alexandre has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Ugly, Sensitive, Shy, Disease, Addict. Bonds: Adventurer. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Alexandre Addington, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Don Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears green cloth garments or leather armor, and is pretty ugly. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. This amber eyed southerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Flaws: Ugly, Insane. Bonds: Religious, Adventurer, Nature. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Don Hadleigh, Male Human Barbarian 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)13 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs


Miles Everly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. He has a long auburn beard with little hanging trinkets. He has a tattooed face.

Personality: He can speak with the recently deceased. He is frequently practicing swordplay.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Poor, Immigrant, Military. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Miles Everly, Male Human Bard 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 11 (+0)16 (+3)
Skills History +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp. Sard (80 gp). Blue quartz (13 gp). Hematite (13 gp).


Social Check DCs

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