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NPC Generator

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Advanced [show]


Kody Myerscough, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. He sports a long chestnut beard, and similarly colored long hair. His amber eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the west. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Kody was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Pacifist, Philantrophist. Bonds: Attractive, Rich, Adventurer. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Kody Myerscough, Male Human Adept 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 14 (+2)17 (+3)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp.


Social Check DCs


Heward Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean blue cloak covering his clean studded leather. With bright golden hair and a scraggly beard. He is baby faced.

Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has dedicated himself to building a better world.

Motivation: Revenge; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Adventurer, Enemies. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Heward Middleton, Male Human Druid 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Alexandrite (300 gp). Jet (120 gp).


Social Check DCs


Theodoric Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and silver. His half smiles and green eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Theodoric was born the youngest of three triplets. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and regain custody of his daughter

Ideals: Fighting, Athletic, Artistic. Bonds: Attractive, Family. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Theodoric Bradshaw, Male Human Aristocrat 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)17 (+3) 12 (+1)8 (-1)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Ralf Marston, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered morningstar and tarnished crossbow as well. His silver hair is matted, messy, and big. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.

Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Job, Military. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Ralf Marston, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Simon Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy blonde hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Simon Staurheim, Male Human Wizard 9
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 37 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 1900 gp. Silver chalice with lapis lazuli gems (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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